
- #Xenonauts 2 trello install
- #Xenonauts 2 trello mod
- #Xenonauts 2 trello full
- #Xenonauts 2 trello mods
Edited Augby Solverįaster alien turns (skipping hidden animations) has been disabled again for 0.27, as it's been reported that in rare cases it causes the game to lock up.
#Xenonauts 2 trello mods
This means anyone who wants to use the GC editor to test their mods can now do so also with X:CE. This build also includes the GC Editor (debugger) and map/submap editors, updated for 0.27. Stunned soldiers will now keep bleeding and won't leave a bloody spot on the ground like killed soldiers do.įixed a rare CTD in air combat when clicking a weapon but the fighter does not have a target.Ī notification now shows up in the event log when a plane has been fully refueled and rearmed. A 10% cover wooden fence and a 75% cover cinder block will show up as green. Note that they indicate directions of protection, but not quality of cover. There are now cover indicators! When moving soldiers, indicators will appear showing directions from where the soldier is going to be protected by cover (green) or blocked completely (red). Custom soldiers display the best possible flag, so there are a few mismatches in cases where the custom soldier has a nation that did not exist at the time - mostly this means Russian custom soldiers that will show up with the Soviet flag. There are also no more placeholder flags, Soviet troops display a flag of USSR instead of Russia, etc. It's the Specialist role, which is a Rifleman who carries a C4 charge and a rocket launcher in the backpack, at the cost of skipping a medkit and some grenades by default.Īll soldiers should now have their flag shown in ground combat, including the custom pre-order soldiers. Now the loadouts are probably a lot closer to what most people use.Īlso, a new default soldier role has been added. In particular the Rifleman/Assault loadouts used to be quite poor. The default starting loadouts for Xenonaut soldiers should now be more sane. The range of mind control has been boosted slightly. This corresponds to the game designer's desires that there should be some kind of protection against mind control.
#Xenonauts 2 trello full
Instead, the soldier will be left with 0 TUs for one turn, and then be under alien control with full TUs for one more turn. Mind control no longer lets the aliens use the mind controlled soldier on the same turn. Some more cases of fleeing being stopped have been fixed, and berserking will no longer always target a unit. No more invisible aliens in visible tiles, strange alien alerts and other issues.įleeing and berserking should now work as originally intended. Together with this, bugs concerning night vision should also be resolved. You can also now use the Toggle Roofs button to get a 3rd state, where everything on the ground gets hidden, which is handy to look around buildings and so on. In general, the entire system should feel much more natural now, with less of a disconnect between your expectations and what your soldiers actually can see/hit. A soldier standing in the middle of a roof will no longer be able to see an alien standing on the ground just by the wall, for example. This applies in particular to two things - first, visibility and shooting around corners, and second, 3D line of sight. The main feature of 0.27 is that line of sight and line of fire have received a lot of changes and now work much better. The full changelog is as always in the changelog thread, but here are the highlights.
#Xenonauts 2 trello install
If the launcher prompts you to overwrite anything, say yes.Īfter that, it's strongly recommended that you install X:CE settings also (this is automatic on Steam), otherwise several important features will be disabled. Then go to assets/mods/xce, and copy Xenonauts.exe (and other executables if you want them) to the top level folder of your game installation.
#Xenonauts 2 trello mod
Then run the game, and install the downloaded file as a mod from the mod tools. To install manually, download X:CE 0.27 from the downloads section. If you have Xenonauts on Steam, just right-click the game and from the Betas tab select the Community branch.
